Thursday, April 28, 2011
Speed painting
Gamers Against Bobby Kotick
Tuesday, April 12, 2011
Hans Zimmer
Friday, April 8, 2011
Visual Effects Society
Every year there are a number of different award shows commemorating the musical and cinematic achievements of the year. These are mainly award shows like The Grammys, The Oscars and The Juno Awards. However these award shows do not praise the art, instead they praise the most successful piece and completely forget about the artwork. The problem is that they fail to consider the design aspects and the underlying message the artist is trying to convey. Essentially, award shows are usually a popularity contest; the most popular and most successful artwork wins.
There are a few award shows that don’t follow this trend.
The Visual Effects Society (VES) enriches and educates its members and members of the entertainment community through various domestic and international screening events and award shows. The VES represents the visual effects practitioners and aritists.
Objectives
The VES strives to advance and promote the art and science of visual effects and to foster and strive for excellence and knowledge in all matters pertaining to visual effects, and for the purpose of bringing together those leaders and innovators in the field who have demonstrated a high standard of artistic and technical ability.
Visual Effects Society Awards Show 2011
Thursday, March 24, 2011
Art in video games
and cinematography. There is another type of artwork from videogames: user created content. User created content can range from video clips, to machinima narratives and of course, user created screenshots. Community made screenshots can be a work of art and can be quite stunning if done properly.
paintings. As long as you have the right tools and skills, anything can be made into art.
Controversial Ads
The problem with these ads is that it seems to completely disregard the gender portrayal guidelines.
There is one ad in particular that I want to focus on.
Gender portrayal guidelines the ad breaks
- Authority: Ads must strive to provide an equal representation of women and men in roles of authority for the models in the ad, but this is not the case. It is clear that in no way or form power and authority is equal between the men and the woman in the ad. The woman is clearly outnumbered and is forced in a sexually submissive pose. One of the men in the ad is pulling on her hair to induce discomfort while another male is trying to “rape” her.
- Gender role stereotyping: Social and sexual interactions must portray woman and men as equals and must not reinforce stereotypes. However it seems that this rule is completely ignored because in the ad, males are the dominant characters because the outnumber the one female three to one and the female is clearly shown as submissive because she is not able to resist the encounter with the three males.
- Irrelevant associations: There is no clear connection between the ad; the actions in the ad and the product being marketed which is Calvin Klein jeans. The ad is sexually exploiting the woman’s sexuality by having her in a sexually submissive pose and the fact that despite her bra, she is completely naked.
- Sexual Harassment and Violence: Ads should avoid representing women as prey or objects of desire. This ad fails to comply with this rule. The cage in the background suggests that the woman is trapped and is being preyed upon by these three males. Violence is portrayed in this ad when the male on the right is exerting dominance over the women by pulling on her hair until she feels discomfort. The male in the middle exerts her dominance on the woman using brute force to get her to submit to his uncontrolled desires.
Advertisement
product- and there is nothing wrong with that.
world. It was an ad by Robert Indiana.
Wednesday, February 23, 2011
Feb 23 2011- The Halo: Reach Soundtrack
Audio in Videogames
When it comes to artwork in videogames, most people think of the stunning visuals and the graphical content it has to offer and they tend to overlook the other major artwork: the audio. With the sophistication of modern games and computer generated visuals, no one seems to stop and think about the audio and to truly listen to it. But when you truly listen to it, you can discover another side of the game that you never knew.
The problem with society is that we are trapped in the mentality of thinking that art only pertains to visuals like performance and illustrations and has nothing to do with music and audio.
Nowadays, composers are trying to prove to the rest of society that music is a form of artwork and that it should be respected and treated the same way a painting should be treated in a museum. One of the ways in which they are doing this is through videogames. An excellent example of this is the Halo: Reach Soundtrack written, composed and produced by Martin O’Donnell and Michael Salvatori.(released digitally on September 14, 2010)
Sample Music (from Youtube)
"Lone Wolf" Part 1-Lone Wolf Part one
"
Lone Wolf" Part 2-Lone Wolf Part two
"
Lone Wolf" Part 3-Lone Wolf Part three
"
Overture"-Overture
"Tip of the Sphere"-Tip of the Sphere
"
A Spartan will rise"-A Spartan will rise
"
Uphill both ways remix"-Uphill both ways Remix
The reason why the Halo: Reach Soundtrack interested me is because I love music-especially instrumentals- and I
also like to play video games. The Halo: Reach Soundtrack had the most well
composed music out of all the video game soundtracks I have heard. My favorite 3
instrumentals are; “Tip of the Sphere”, “Overture” and “Lone Wolf part 2”. I
feel that the Halo: Reach Soundtrack is an excellent example of composers
trying to prove to society that music is truly another art form because this
music appeals to a vast community of not just gamers, but also to people that
share the same love of music as I do. Video Games Live is an actual concert
where different musical compositions from video games are performed live on stage
by an orchestra- like a concert. So far, this is the first real recognition of
music from video games as an artwork that is to be enjoyed by its respected
fans.
Hopefully in the future, musical
compositions will get the same recognition as visual artworks do.